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BloodRayne 2 (hx) 01:04 PM CEST - Aug,15 2005
Developed by Terminal Reality (BloodRayne, Nocturne, Blair Witch), BloodRayne 2 is third-person horror-action sequel starring Rayne - a half-human, half-vampire (dhampir), a product of her human mother's rape by her vampire father. In BloodRayne 2, the game's story takes place a full 50 years after the first game's Nazi-themed plotline. It seems that Rayne, the heroine of the first game, is on the hunt for her vampire father and his numerous offspring who are plotting to unleash a vampire apocalypse of sorts on the world using a substance called "The Shroud." The Shroud is a mysterious substance which, when released, renders the sun's lethal rays harmless to vampires and twists nature into a nightmarish perversion. Now only BloodRayne stands between an unsuspecting humanity and a horrifying vampire dawn...
Much of the first BloodRayne centered heavily on combat, and the sequel is no different - you shoot, hack, feed, and slash your way through enemies to get to the next level. To start off, BloodRayne carries two blades with her wherever she goes. Rayne can, in addition to her blades, wield a few different types of guns, but simply running around and shooting isn't really the way to get the full benefit of your armament. BloodRayne has a whole load of new acrobatic movies, allowing her to climb up poles and similar types of objects, and when doing so, she can lean back or out and let loose a barrage of gunfire from a position where it is nearly impossible for her to be taken out. Basically, you have around 30 combos that consist of high, mid, and low slashes. Plus, you'll have the full range of her vampiric vision modes and special abilities, which will let you slow down time and perform devastating attacks. For instance, the Aura Vision allows you to see hidden items or objectives, the Dilated Perception allows you to slow down time, giving you better reflexes when it comes to combat as well as more freedom to dodge attacks and the Blood Rage bumps up your offensive and defensive skills, making you quite a force to be contended with. Later in the game, you will be able to upgrade Blood Rage to Blood Fury, which makes you even more powerful. Rayne also has 12 new fatality moves that help vary her feeding and offer you a means to "finish" a front or back feed in unique and gruesome ways. Also the famous Rayne harpoon returns, but this time you do lot more with it. For instance, the harpoon lets her stab and toss enemies into new "killing puzzles" where they explode/mince/impale in spectacular ways. This comes into play when you're fighting bad guys that won't go down, no matter how many times you slice them.
Despite some graphical and gameplay improvements, I think the game has taken a feq steps backwards in terms of atmosphere. Damn guys, where did the atmosphere go? Yeah, that is part of what disappointed me the most; that the game doesn't feel like a horror game at all. The atmosphere is nowhere near what it was in BloodRayne 1. My other major problem with BloodRayne 2 is the camera control. Although you can spin the camera freely in any direction, it seems to move really fast, too fast*. Not only do you lose a sense of where you're at, but I actually get a little sick playing this game. Maybe I'm getting old, but BloodRayne 2 makes me dizzy! /*The camera settings can be changed in the game options, but I haven't found a balance/
Overall, it's pretty hard to recommend this game. The combat is greatly improved but it's hard to call BloodRayne 2 innovative in terms of overall gameplay. Try the demo first and decide yourself.
related links:
homepage, demo,
cheats,
trainer
+7,
BloodRayne 2 CDROM
System requirements: 1GHz CPU (Pentium 4 2.0 GHz or AMD equivalent
recommended), 256MB RAM (512MB recommended), 200MB virtual memory, 100% DirectX
8.1 compatible video card or higher (GeForce FX (any), Radeon 9600, 9700, 9800
or better recommended)*, 4x CDROM
*Supported Video Cards: Radeon 8500 LE, 8500 DV, Radeon 9550se
(Diamond version), Radeon 8500, Radeon 9600, Radeon 9800 Pro, Radeon X series,
GeForce 3 Ti 200, GeForce 4 Ti 4200, GeForce 4 5200, GeForce 4 5500, GeForce 4
5700, GeForce 4 5900 SE, GeForce FX series, GeForce 6 series
Non-supported Video Cards: ATI Rage (all), Radeon VE and Radeon
7000, 7500, 9000, ATI Mobility Radeon (original, laptop), NVidia GeForce 4 MX
420 or 440 PCI, Nvidia Quadro NVS, Nvidia GeForce 2 series, Nvidia Geforce4 440
Go 64M (laptop users), Kyro 3D Prophet, Matrox, 3D Labs, Intel Onboard (all
versions)
snd: 4/5 - gunfire and explosion effects are loud and believable, voice acting is generally good, music is nothing special gfx: 3/5 -
dated, bland and uninspiring character models, lots of blood, highly destructible environment, clumsy camera, clipping errors playability: 3/5 -
pretty linear, level design is often unimaginative, combat is too easy, acrobatics feel incongruous and misguided, stupid AI, no quick save (only checkpoints)
genre: third-person horror action platform: PC (also available for Xbox, PS2) release: August 2005 developer: Terminal Reality publisher: Majesco
| Overall: 60% |
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last 10 comments:
nb411 | (03:02 PM CEST - Aug,15 2005 ) | Arghh checkpoints!!1 I still think Rayne was hotter in the last game, albeit less detailed. | |
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