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ggrobot Elite Member
Joined: 28 May 2004 Posts: 45782
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Posted: Sat Nov 11, 2006 2:21 am Post subject: Enemy Territory: Quake Wars Trailer [22685] |
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Earlier this week, id Software and Splash Damage participated in the nVIDIA GeForce 8800 launch. Today, Activision has released the
Enemy Territory: Quake Wars
gameplay capture (<a href="javascript:d('Enemy Territory: Quake Wars 8800GT Launch Event Trailer','/movies/nzm_ETQWat8800Launch.mov','
Read more...
Source: GGMania headlines
GGMania.com - Daily Gaming and Tech news |
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miglaugh Elite Member
Joined: 02 Feb 2005 Posts: 362
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Posted: Sat Nov 11, 2006 5:55 pm Post subject: |
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I guess it's a good thing that was "pre-beta" footage.... haha
Looks pretty plain to me. AI is as dumb as usual. That mega-texturing thing this game is supposedly employing doesn't really seem to add much.
Those missile shots and explosions are some of the worst I've seen... like they were taken out of a comic book or something.
Not to mention 0 physics implementation. Ok, so a huge bomb drops on some mech blowing it to bits and putting a perfect crater into the ground, but the house made from wood next to it just remains perfectly intact. Not even burn marks.
I hope this was all nVidia's doing, just trying to promote their card or whatever, because I no longer care about this game. Some of the previous screenshots were nice, but this video seals it. |
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djRom Elite Member
Joined: 27 Aug 2004 Posts: 365 Location: South Jersey, USA
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Posted: Sat Nov 11, 2006 8:12 pm Post subject: |
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I think it looks pretty good, better than what EA is offering up. I know a few of my friends got to see it played at Quakecon and they are absolutely in love with it. |
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Jelster Junior Member
Joined: 04 Oct 2005 Posts: 115
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Posted: Sun Nov 12, 2006 1:44 am Post subject: |
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I think you're either pulling my leg or your dick.
For an online game excessive physics is pointless, do we really want to be lagging out the server and clients exchanging burn marks or tracing the path of leaves blown away in a blast wave.
AI? Its an online multiplayer game!
Mega-Texture is supposed to make the map making process easier and allow for a much greater level of detail to be employed without a level designer combing over the map inch by inch. We'll see its worth when the map makers get hold of the technology. |
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xxxx Elite Member
Joined: 07 Jun 2004 Posts: 1755 Location: Canada
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Posted: Mon Nov 13, 2006 8:37 pm Post subject: |
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Jelster wrote: | I think you're either pulling my leg or your dick.
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hey thats my job man!!! Watch out, they might team together and attack you as they converse about it over PM's.. roflmao!!
Anyhow, vid looks good to me. Agree with Jelster on this one!
I was almost gonna buy bought BF2142(cuz theres lots playing it) yesterday but instead bought new Splinter Cell. Best one in the series I think...Game doesn't lag at all for me unlike for others, has decent gfx. It's hard as hell too. I like that. |
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