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BATTLETECH Campaign Mission Gameplay [44691]

 
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ggrobot
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PostPosted: Thu Nov 16, 2017 7:54 am    Post subject: BATTLETECH Campaign Mission Gameplay [44691] Reply with quote

Harebrained Schemes has released a new video, showing 25 minutes of gameplay footage from BATTLETECH’s single player campaign. The game currently targets a 2018 release and this video will give you an idea of what you can expect from it. Paradox will publish this new turn based mech game in 2018.

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Source: GGMania headlines
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Csimbi
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PostPosted: Thu Nov 16, 2017 9:15 am    Post subject: Reply with quote

Not looking good. It seems to me like a ripoff of the MechCommander source code that was released with updated assets and then made turn-based.
That's all.

I hope you can disable all that sepia shit and the annoying background beeps (WTF is that in a turn-based game anyway).
And finally, let's hope you can turn off the turn-based shit, too.
If you can't command your units without breaking up the game to stupid turns, you are fucked anyway.

Coming to think of it, it feels like a step back from MechCommander 2. I guess I will stick with the MC2 mods out there, like Omni.
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sikapossu
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PostPosted: Thu Nov 16, 2017 8:21 pm    Post subject: Reply with quote

mechcommander was real time and this looks so much better

https://youtu.be/3Ih--r2K_J0?t=348
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sikapossu
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PostPosted: Thu Nov 16, 2017 8:21 pm    Post subject: Reply with quote

mechcommander was real time and this looks so much better

https://youtu.be/3Ih--r2K_J0?t=348
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go and and give money so we can get this awesome game Smile
https://www.kickstarter.com/projects/1598858095/system-shock
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Csimbi
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PostPosted: Fri Nov 17, 2017 2:20 pm    Post subject: Reply with quote

Right. Now imagine MechCommander with 2017 assets. (Did you misunderstand something in my message?)

Csimbi wrote:
It seems to me like a ripoff of the MechCommander source code that was released with updated assets and then made turn-based.


I am seeing the following recipe in this game:
MS releases source code.
Lazy coders pick up source code.
Lazy coders update the engine to DX9 or DX11.
Lazy coders update all assets.
Lazy coders change a few things (like making it turn-based) so they would not get sued their ass off.
Start selling.
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