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ggrobot Elite Member
Joined: 28 May 2004 Posts: 45468
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Posted: Wed Jul 06, 2016 7:50 pm Post subject: MS on Multi-GPU support in DX12 games [41641] |
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Microsoft has announced that it will offer a new abstraction layer for game developers to utilize for multiple GPU support in their DX12 games. This will allow developers to take advantage of multiple GPUs on a system with only minimal coding, something that will definitely please a lot of PC gamers.
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Source: GGMania headlines
GGMania.com - Daily Gaming and Tech news |
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Csimbi Elite Member
Joined: 05 Mar 2010 Posts: 4769 Location: The bright side of the dark side
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Posted: Wed Jul 06, 2016 9:22 pm Post subject: |
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Why would a game have to be concerned about the number of GPUs in the first place?
I guess MS still does not see how broken their API really is... |
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Tom Elite Member
Joined: 07 Jun 2004 Posts: 4186
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Posted: Thu Jul 07, 2016 2:36 pm Post subject: |
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No, so maybe you and Koogle should apply so you can show them how it's done Wonder boy!!!
In actuality, the reason they are doing it is because DEVELOPERS ARE F_CKING LAZY! YA THOSE F_CKERS THAT YOU WANT TO MAKE SURE GET THEIR DESERVED PAY!?! Yes a EASY approach is being made for them. |
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