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Call of Duty: Black Ops III - Low versus Extra High [40598]

 
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ggrobot
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PostPosted: Sat Nov 14, 2015 12:39 am    Post subject: Call of Duty: Black Ops III - Low versus Extra High [40598] Reply with quote

Call of Duty: Black Ops III is now available on the PC, and here you can find some comparison screenshots between the game's Low and Extra High settings.

Read more...

Source: GGMania headlines
GGMania.com - Daily Gaming and Tech news
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Thudo
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PostPosted: Sat Nov 14, 2015 3:22 am    Post subject: Reply with quote

Some differences but I thought it would be more dramatic. Confused
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psolord
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PostPosted: Sat Nov 14, 2015 3:47 am    Post subject: Reply with quote

Allow me to post my tests as well. Usual format as always (warning for spicy wallpapers)

[URL="https://www.youtube.com/watch?v=PBUpAxkfm0o"]Fallout 4 1920x1080 Ultra GTX 970 @1.5Ghz Core i5 2500k @4.8GHz[/URL] - 119 fps

[URL="https://www.youtube.com/watch?v=qqXMnBo_oPk"]Fallout 4 1920x1080 Ultra(-) 7950 @1.1Ghz CORE i7-860 @4GHz[/URL] - 79 fps

[URL="https://www.youtube.com/watch?v=7d5Yaoq0lvg"]Fallout 4 1920X1080 High(-) 5850 @950Mhz Q9550 @4GHz[/URL] - 37 fps

The benchmark session consists of some outdoors action, then the indoors Arcjet mission and then a fight with some friendly robots which I provoked to strain the system.

Ultra minus for the 7950 means low godrays. Very happy with how well the 7950 handled both indoors and outdoors sections. I thought it would blow up after all I read, but it run the game like a champ.

High minus for the 5850 means low godrays and medium textures.

Poor card if it had 2GBs would have done a lot better. Its Vram did not max out, but I know this system. It was loading like crazy at parts. It seems that the game is managing big chunks of graphics data, but with low granularity. So it loads lets say 750MBs on the vram and the rest on the system ram, plus streaming from the hdd. Or something like that.

Anyhoo, don't bite my head off, but I believe the game is solid. Both from a technical perspective and from the fun perspective. If some textures will be given more attention it will be perfect.

Also here are the 970s, FLA Calculator graphs from the benchmark session.

[URL="http://imgbox.com/KokHQNUU"][/URL] [URL="http://imgbox.com/KLrGHOpB"][/URL] [URL="http://imgbox.com/vMVNlUda"][/URL] [URL="http://imgbox.com/eaUyv0Lk"][/URL] [URL="http://imgbox.com/eoDTqkFa"][/URL] [URL="http://imgbox.com/5nyzXoas"][/URL] [URL="http://imgbox.com/8KHf5C9B"][/URL]
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Thudo
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PostPosted: Sat Nov 14, 2015 3:53 am    Post subject: Reply with quote

Uhmm.. OK? Confused

This is for Black Ops 3, brah... Not FailOut..
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psolord
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PostPosted: Sat Nov 14, 2015 6:42 pm    Post subject: Reply with quote

Lol I messed up my folders. Laughing
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Thudo
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PostPosted: Sat Nov 14, 2015 6:50 pm    Post subject: Reply with quote

Still.. FO4 is a decent representation of our current state of s/w verses h/w available.
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Tom
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PostPosted: Sun Nov 15, 2015 2:32 am    Post subject: Reply with quote

At a quick glance you can't tell the difference. It's a FPS do you really have time to look closely? You are always moving. I see no reason to have better than my 960. Also definitely having no probs with my 960 in FO4. Map loading takes a little longer than I like but I can live with it. That's my only gripe.
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