Gameguru Mania - cheats



  Civilization 4 [cheats]
Go to the Civ4 game directory and open Civ4Config.
Go to line:

CheatCode = 0 and change it to CheatCode = chipotle

Open up a game and hit the "~". The console will open
and type in "help". A list of all the cheats will appear.

Heres an example of using a cheat.

Player.setGold 0 100000

-Enjoy
EvilDead-



the attached file:

There is 2 methods to get this cheat to work.

1. Unpack the included archive file into your \Documents and Settings\[username]\
My Games\Sid Meier's Civilization 4\

2. Manually open CivilizationIV.ini in your \Documents and Settings\
[username>]My Games\Sid Meier's Civilization 4\ and then search for CheatCode.
Change CheatCode = 0 to CheatCode = chipotle

Both methods will give you access to the game console, which can be activated
by pressing ~ aka tilde.

We have included a html list called GOATS.html with the full commands set,
generated directly from the game itself. Of course you can see the list here
too, but the htmlfile does make it easier to overview.

Sound.noMusic - Stop the Music
Sound.reload - Reloads Audio Scripts
Sound.stopSoundScape - Stops Soundscape from playing
Sound.play string fileName - Play Sound - AS2D, AS3D, ASSS

Graphics.FindBlackPlotsAndCities - Finds entities with black emissivity
Graphics.HideAttachables - Hide Attachables.
Graphics.ForceLightingUpdate - Forces a light update on all entities.
Graphics.ReBuildTerrain - Rebuild Terrain and Lighting
Graphics.SetHillScale float scale - set Hill scale
Graphics.SetPeakScale float scale - set Peak scale
Graphics.setWaterHeight float height - set water plane height
Graphics.quadTreeDepth int depth - set render depth for quad tree
Graphics.toggleWater - show/hide water
Graphics.displayTerrain bool bOn - Display terrain
Graphics.toggleGridMode - show/hide grids
Graphics.showTexturePalette - dump texture palette
Graphics.setTextureMode bool bOn - set texturing
Graphics.setWireframe bool bOn - set wireframe

Profile.morphGlobe int count - Morphs the globeview count times.
Profile.rebuildCity int plotX, int plotY, int count - Rebuilds plot at
(plotX,plotY) count times.
Profile.rebuildPlot int plotX, int plotY, int count - Rebuilds plot at
(plotX,plotY) count times.
Profile.dumpAnimLog - Dumps animation info to debugging window
Profile.setSpikeThreshold int millis - set the min time to capture spikes,
0 to disable spikelock

Console.History - Dump the console command history
Console.CreateDocumentation string fileName - Writes HTML documentation for
the current console commands
Console.Clear - Clears the console

Log.status - Displays current logging status
Log.toggle - Toggles logging
Log.clear - Clears the log file

Map.empty - Erases units and cities from map
Map.fill - Fills map with units and cities for performance testing
Map.generateGoodies - Replots Goodies
Map.generateBonuses - Replots Bonuses
Map.generateFeatures - Replots Features
Map.generateRivers - Replots Rivers
Map.eraseGameElements - Erases Rivers, Features, Bonuses and Goodies
Map.replaceGameElements - Replaces Rivers, Features, Bonuses and Goodie
Map.setActiveLandscapeID int iLandscapeID - Changes the active landscape
info
Map.erasePlots - Erases all plots

Xml.reloadGameText - Reloads Game Text xml files
Xml.reloadLandscapeInfo - Reloads Civ4TerrainSettings.xml
Xml.reloadArtDefines - Reloads Civ4ArtDefines.xml

Game.toggleTextureAccessInfo - toggles the output of texture loads/accesses
to debug output
Game.AIPlay int iNumTurns - Forces the AI to play for iNumTurns
Game.createSelectedUnitKFs - Creates the sequences associated with the
selected unit
Game.freeSelectedUnitKFs - Frees the sequences associated with the selected
unit
Game.saveWorldBuilderSave string szWBSaveName - Saves a WorldBuilder save
description file
Game.toggleAnimationTest - Will toggle the Animation Test Tool
Game.gfcDirChooser - Will show a gfc directory chooser
Game.gfcfiledlg - Will show a gfc file dlg window
Game.testGFC int iFontNum - Will show a GFC test popup
Game.testFont bool bEnable - Will show a test popup
Game.testPythonPopup - Will show the Python test popup
Game.testPopup - Will show a test popup
Game.scrollBottom - Scroll to the Bottom
Game.scrollTop - Scroll to the Top
Game.clear - Will clear the listbox below
Game.helpScreen - Will display the help popup
Game.toggleDebugMode - Toggles debug mode
Game.showWBPalette bool bCreate - debugging

App.calcFolderChechsum string dirName - Computes an md5 checksum for the
directory tree specified
App.setMooseDbg2 int value - sets debugging value
App.setMooseDbg1 int value - sets debugging value
App.takeFullScreenShot - Takes a TGA FULL screen shot in .ScreenShot.
Filenames are sequential. Requires AllowScreenShots=1 in ini.
App.takeScreenShot - Takes a TGA screen shot in .ScreenShot. Filenames are
sequential. Requires AllowScreenShots=1 in ini.
App.setMaxFrameRate float framesPerSec - set the max framerate of the app,
0 to disable
App.setIniFile string groupKey, string key, string value - updates an
existing value in the ini file
App.crash - cause the app to crash!
App.getBuildTime - return the application link time

Player.testUnitIter int playerIdx - test player unit iteration
Player.changeGold int playerIdx, int gold - changes a players gold -
0 is Active Player
Player.setGold int playerIdx, int gold - sets a players gold - 0 is
Active Player


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