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  Spyro 2: The Gateway to Glimmer [hints]
On the level on which you have to save
the creche of turtles, go to the chef.
Charge into the water without the chef
game starting. When in the water, swim
to the surface and edge. The game will
'pull' you back to the chef (as if you
had lost the chef game). You should now
be 'swimming' in the air!! You can
fly-swim anywhere on the level, but if
you touch thewater, you will lose the
swim-fly cheat. This effect ends when
you leave the level.

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