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Mass Effect 3 [cheats]
How tO Enable The Console At In Game:
To enable the console, browse to and open the file ... Documents//Mass Effect//Config//Bio//Input.ini (the full location is mentioned above) in any text editor (Notepad, for example), but not with rich text editor (Microsoft Word, OpenOffice Writer, WritePad, and the likes).
In the file you opened, search for [Engine.Console], and add the line
ConsoleKey=Tilde just under it. By default the [Engine.Console] section will contain:
The code addition is marked as colored text
Note: some keyboard layouts, specifically on non-US English layouts, the Tilde key will map differently, and the game engine will not recognize the Tilde keyword. In this case, you will need to select a different key, such as Tab, CapsLock, or any other to function as the console key.
Bug: Please be advised that when you shut down your computer, or completely exit the game for a prolonged period, the BIOInput.ini may be overwritten, and thus will not have the console enabled.
GiveItem Self nSophistication Qa_SuperGun nmManufacturer Each command require zero (0)
or more arguments to be executed. The GiveItem code works the following way:
1#The GiveItem command - marked in bold text.
2#The Self keyword - indicates the target for the item (Use Target instead, when giving an item to a squad member).
3#The Qa_SuperGun item - marked in bold text with the indication of the keyword string in italic text. Indicates the item you want.
4#The nmManufacturer code - indicates the code of the manufacturer of that item.
5#The nSophistication number - represesnts the 'level' of the item, which is the roman numeral (I, II, V, X, etc.) you see after the item name, but in the console is just a number (1-10).
-=Type this codes in command lists=-
AddTargetToParty - Adds the targeted pawn to your party.
GiveXP int nValue - Gives [or take] experience to player -
cannot lower current level.
GiveTalentPoints int numPoints - Gives [or take] talent points to player.
GiveBonusTalent int bonusIdentifier - Gives bonus talents to player.
See 'Talent Codes' below.
GiveSpectreTalents - Unlocks Spectre talents.
PickSpecialization - Unlocks bonus classes.
GiveSuperArmor - Gives a light "Survivor X" armor with 8000 shields.
GiveSuperGun - Gives a geth assault rifle with 25000 points of damage.
GiveAll - Gives one of each weapon, weapon mod, bioamp, omnitool,
and grenade. Does not give armors.
GiveAllBioAmps string nmManufacturer - Gives all bioamps to player.
GiveAllOmniTools string nmManufacturer - Gives all omnitools to player.
GiveAllGrenades string nmManufacturer - Gives all weapons of grenades to player.
GiveAllWeapons string nmManufacturer - Gives all weapons of manufacturer to player.
GiveAllArmor string nmManufacturer - Gives all armors of manufacturer to player.
GiveAllArmorHuman string nmManufacturer - Gives all human armors of manufacturer to player.
GiveAllArmorTurian string nmManufacturer - Gives all turian armors of manufacturer to player.
GiveAllArmorQuarian string nmManufacturer - Gives all quarian armors of manufacturer to player.
GiveAllArmorKrogan string nmManufacturer - Gives all krogan armors of manufacturer to player.
GiveAllMods - Gives all weapon and armor mods.
SetParagon int Points - Sets paragon points to specified value. (340 is max)
SetRenegade int Points - Sets renegade points to specified value. (340 is max)
AdjustCredits int ####### - Increments or decrements the value of the party's
credits, to a maximum of 9,999,999.
InitCredits int ####### - Sets the party's current credits to this amount,
with a maximum value of 9,999,999.
InitSalvage int ### - Sets the amount of the party's total omni-gel count,
to a maximum value of 999.
KillCurrentTarget - Kills the currently targeted pawn.
SetRunSpeed float speed - Sets your running speed to the specified value.
UnlockAchievement int nAchievementID - Unlocks an achievement. See Achievement Codes below.
SetGender int ## - Changes the PC's gender; 0 is male, 1 is female.
Appears to affect body and voice, but not dialog flags,
and doesn't seem to kick in until you zone.
Ghost - Disables collision clipping, prevents falling.
Fly - Disables falling.
Walk - Enables collision clipping and falling.
Teleport - Moves player to location at crosshair.
At string newArea - Moves player to new area, places player 'at' the
SpawnVehicle - Spawns a Mako vehicle at the cursor location.
upgradevehicle 6 vehthrusterforcebooster - Triples the thrust (power) of the Mako underjets.
Exec string filename - Executes a specified file under the \Program Files\
Mass EffectBinaries directory...
GiveItem string nmActor int nSophistication string nmItemLabel string nmManufacturer
* Gives item to player. Note that the manufacturer string is optional. Sophistication
determines the 'level' (I, II, III, ... X)
GiveArmor string nmActor int nSophistication string nmArmorLabel
* Gives armor to player.
* Removes the player's henchmen from the party and all nearby pawns from the world. This is
reported to cause problems when attempting to play through the full game without a party.
GiveItem Self string Qa_SuperGun nmManufacturer -
* Gives geth-style Assault Rifle which does 30000 to 40000 damage, depending on which
manufacturer string is used. Non-geth manufacturer codes may or may not be geth-style.
Complete the following tasks to unlock the corresponding achievement.
To view your achievements and stats in Steam, select "Community", then
"My profile", then "View all my games", then the game and view stats.
A Personal Touch - Modify a weapon.
Almost There - Reach Level 15 in multiplayer or level 50 in
Always Prepared - Obtain two noncustomizable suits of armor.
Arbiter - Win a political standoff
Battle-Scarred - Promote a multiplayer character to the Galaxy at
War or import an ME3 character.
Bringer of War - Chase down an assassin.
Bruiser - Kill 100 enemies with melee attacks.
Combined Arms - Perform any combinations of 50 biotic combos or
Defender - Attain the highest level of readiness in each theater
Driven - Return to active duty
Enlisted - Start a character in multiplayer or customize a character
Executioner - Defeat an old adversary.
Explorer - Complete three multiplayer matches or five N7 missions.
Eye of the Hurricane - Kill a brute while it's charging you.
Fact Finder - Discover an enemy's monstrous origin.
Focused - Evolve any of your powers to rank 6.
Giant Killer - Defeat a Harvester
Gunsmith - Upgrade any weapon to level 10.
Hard Target - Call down an orbital strike.
Hijacker - Hijack an Atlas mech.
Insanity - Finish the game on Insanity without changing difficulty
after leaving Earth.
Last Witness - Extract ancient technology
Legend - Mission accomplished.
Liberator - Stop a Cerberus kidnapping
Long Service Medal - Complete Mass Effect 3 twice or once with a Mass Effect
Lost and Found - Dispatch 10 probes to retrieve people or resources in
Mail Slot - Kill 10 guardians with headshots from the front while
their shields are raised.
Master and Commander - Deliver most of the Galaxy at War assets to the final conflict
Mobilizer - Bring a veteran officer aboard.
Overload Specialist - Overload the shields of 100 enemies.
Paramour - Establish or rekindle a romantic relationship.
Party Crasher - Sabotage a dreadnought.
Pathfinder - Explore a lost city.
Patriot - Make the final assault.
Peak Condition - Reach Level 20 in multiplayer or level 60 in single-player.
Problem Solver - Evacuate a scientific facility.
Pyromaniac - Set 100 enemies on fire with powers.
Recruit - Kill 250 enemies.
Saboteur - Disable a group of fighter squadrons.
Shopaholic - Visit a store in the single-player campaign.
Sky High - Lift 100 enemies off the ground with powers.
Soldier - Kill 1,000 enemies.
Tour of Duty - Finish all multiplayer maps or all N7 missions in single-player.
Tourist - Complete one multiplayer match or two N7 missions.
Tunnel Rat - Survive the swarm.
Untouchable - Escape a Reaper in the galaxy map.
Unwavering - Finish all multiplayer maps on Gold or all single-player
missions on Insanity.
Veteran - Kill 5,000 enemies.
Well Connected - Send a warning across the galaxy.
World Shaker - Destroy an Atlas dropped from orbit.
Battlefield 3 soldier in multi-player mode:
Link a Battlefield 3 Online Pass to your EA account.
The origin of the boy:
At the beginning of the game, when you are fleeing Earth, you can see the child you will eventually talk to running away from Husks. Before you get to the part where you see Husks climbing up the wall (the first time you shoot at something), you can see the boy looking below, looking over the railing. When the Husks arrive and Anderson coaxes you to shoot them, continue to observe the boy run into the building and lock the door. The building is blown up seconds later, but he apparently survives in the vent.
How to unlock achievements:
In the console, type "UnlockAchievement X", replacing X with one of the numbers below.
1:Medal of Honor Achievement
2:Medal of Heroism Achievement
3:Distinguished Service Medal Achievement
4:Council Legion of Merit Achievement
5:Honorarium of Corporate Service Achievement
6:Long Service Medal Achievement
7:Distinguished Combat Medal Achievement
8:Medal of Valor Achievement
9:Pistol Expert Achievement
10:Shotgun Expert Achievement
11:Assault Rifle Expert Achievement
12:Sniper Expert Achievement
13:Lift Mastery Achievement
14:Throw Mastery Achievement
15:Warp Mastery Achievement
16:Singularity Mastery Achievement
17:Barrier Mastery Achievement
18:Stasis Mastery Achievement
19:Damping Specialist Achievement
20:AI Hacking Specialist Achievement
21:Overload Specialist Achievement
22:Sabotage Specialist Achievement
23:First Aid Specialist Achievement
24:Neural Shock Specialist Achievement
29:Medal of Exploration Achievement
31:Dogs of War Achievement
32:Geth Hunter Achievement
33:Soldier Ally Achievement
34:Sentinel Ally Achievement
35:Krogan Ally Achievement
36:Turian Ally Achievement
37:Quarian Ally Achievement
38:Asari Ally Achievement
39:Power Gamer Achievement
40:Extreme Power Gamer Achievement
44:Spectre Inductee Achievement
46:Search and Rescue Achievement
47:Colonial Savior Achievement
49:New Sheriff in Town Achievement
50:Best of the Best Achievement
Passing out in Purgatory:
When in Purgatory, go to the bar and have a drink. Then, have another one and one more after that (three total without leaving). You will pass out and wake up moments later, in Purgatory.
Imported Character Bonuses:
Here are the bonuses you can get from importing a Mass Effect 2 save file.
* Your level from Mass Effect 2 will carry over to Mass Effect 3.
* Your Squad Members will also start at the same level.
* You will get Squad Points to upgrade your Powers based on your imported level. If you import a Level 30 Shepard, you will have 1 point automatically placed for you in one Power, and 59 available to place at your whim.
* Your Paragon/Renegade points will bump your Mass Effect 3 Reputation meter up about one quarter. Your Morality choices will be reflected.
Star Wars: The Empire Strikes Back Reference:
On the side-quest where you evacuate some Cerberus scientists, the AA-Turrets fire a path for the evac-shuttle through enemy fighters, then a voice announces, that the first evac-shuttle has sucessfully started. This is followed by a cheer of the remaining crew, like in the Hoth scene in Star Wars V.
The Hunt For Red October reference:
During the introduction sequence for the mission where you are about to land on Rannoch, Commander Shepard is standing in the Normandy's bridge talking to Joker about the fact that there sure a lot of enemies out there. Joker laughs it off and says that with the Normandy's stealth drive engaged, the only way for the Geth to notice you is if you all start singing the Russian national anthem. This is a direct reference to the 1990 film, The Hunt For Red October.
Mass Effect 3: Citadel:
Waking up with Javik the Promethean:
Play as a female Shepard with the Javik the Promethean DLC available. End the festivities of the Citadel without a romantic partner to have a one night stand with Javik the Promethean.
Raiders Of The Lost Ark references:
Progress through the game until the part where Shepard visits an archive of ancient artifacts. Look carefully at the Earth Archives to see the Ark of the Covenant from Raiders Of The Lost Ark. Note: There is also a bowl of Easter Eggs on a desk in this area.
Battlefield 3 soldier in Multiplayer mode
Link a Battlefield 3 Online Pass to your EA account to unlock the Battlefield 3 soldier in Multiplayer mode.
Chakram Launcher and Reckoner Knight Armor
Download and start the Kingdom Of Amalur: Reckoning demo to unlock the Chakram Launcher weapon and Reckoner Knight Armor in Mass Effect 3. The armor "will maximize damage done in close-quarters combat while a beefed-up power cell feeds energy into weapon systems to increase projectile velocity," and the launcher "uses a fabricator to manufacture lightweight, explosive ammunition discs."
Importing character bonuses
Import a saved game file from Mass Effect 2 to get the following bonuses: your character and squad members level from Mass Effect 2 will carry over to Mass Effect 3; you will get Squad points to upgrade your powers based on your imported level; if you import a Level 30 Shepard, you will have one point automatically placed for you in one power, and 59 available to place on anything desired; and your Paragon/Renegade points will increase your Mass Effect 3 reputation meter by approximately one quarter. Note: Your morality choices will also be reflected.
Prejek Paddlefish intel bonus
Import a saved game file from Mass Effect 2 with a live Prejek Paddlefish. Successfully complete Mass Effect 3 while keeping it alive. Start a "New Game+" playthrough, and go to Liara's Quarters on the Normandy to get the Prejek Paddlefish intel bonus, which gives you a 10% bonus to either Weapon Damage or Power Damage.
During the part of the game when you are about to land on planet Gellix to rescue the defected Cerberus scientists, after the scene where you speak to Jacob and immediately before you speak to Dr. Brynn, there will be an ex-Cerberus official (Dr. Brown) mourning her husband beside the screen. Talk to her to get +2 reputation. Then, pause the game, and save. Load the saved game file, and Dr. Brown will still be in the exact same position. Talk to her again to get another +2 reputation. Repeat this as many times as desired.
Search the indicated location or complete the indicated task to get the corresponding weapon:
M3 Predator: First weapon acquired during the Prologue.
Scorpion: In the "Priority: Sur'Kesh" mission, it is found on the floor where Mordin requires you to reactivate the elevator power source. After reactivating the power, find the weapon before turning on the elevator.
M-5 Phalanx: In the "Priority: Tuchanka" mission, it is found on the ground, up the steps leading to the long stretch where the Reaper starts firing its laser at your team.
M-358 Talon: In the "Priority: Citadel" mission, while in C-Sec HQ, you will enter a dark hallway with four offices. One of the first offices is locked. Proceed down the only path forward to find a computer console that will open the office door. Go back and open the door to find the pistol near some other weapons.
M-6 Carnifex: In the "Arrae: Ex-Cerberus Scientists" side-mission, it is found on a pipe in the red-bathed maintenance hallway before taking the ladder up.
Arc Pistol: In the "Priority: Geth Dreadnought" mission, it will be given to Shepard by Tali.
M-77 Paladin: It can be purchased from Spectre Requisitions terminal in the Spectre Office at the Citadel for 200,000 credits.
M-23 Katana: In the "Priority: Mars" mission, it will be given as a starting weapon.
M-27 Scimitar: In the "Priority: Palaven" mission, it is found in the main Turian camp on the ground as you exit for your first objective.
M-22 Eviscerator: In the "Grissom Academy: Investigation" mission, it is found on a red couch after saving the first student.
M-300 Claymore: In the "Attican Traverse: Krogan Team" mission, it is found in the abandoned camp in the left building just as you enter.
Graal Spike Thrower: In the "Priority: Tuchanka" mission, it is found near a guard waiting by the railing just as the mission begins.
Disciple: In the "Lesuss: Ardat-Yakshi Monastery" mission, it is found after discovering the lone Asari, and entering a combat room filled with Cannibals and a shield generator.
Geth Plasma Shotgun: In the "Priority: Rannoch" mission, enter the large combat area with the Geth on a balcony. Kill the enemies, then search right of the area's entrance to find this weapon.
M-11 Wraith: It can be purchased from Spectre Requisitions terminal in the Spectre Office at the Citadel for 250,000 credits.
M-4 Shuriken: In the "Priority: Mars" mission, it is found inside a lobby security room where Liara works at a computer. Pick up this weapon before activating the security console.
M-9 Tempest: In the "Tuchanka: Turian Platoon" mission, it is found on the ground after defeating a set of unaware Husks and climbing a ladder up, deeper into the caves.
M-25 Hornet: In the "Priority: Citadel" mission, it is found after entering a new area and taking an elevator up; look on the right side for a few items, including this weapon.
M-12 Locust: In the "Priority: Horizon" mission, it is found on the right side of the early lab.
M-8 Avenger: Acquired during the Prologue.
M-15 Vindicator: In the "Priority: Mars" mission, just before entering the Archive chamber, you will see a small security room just off the main hallway. It is inside.
M-96 Mattock: In the "Grissom Academy: Investigation" mission, it is found after leaving the classroom; search the hallway with the red benches.
Phaeston: In the "Tuchanka: Turian Platoon" mission, it is found after chasing off a Harvester and running into some dead Turians in your path. Look near the bodies for this powerful weapon.
M-76 Revenant: In the "Priority: Citadel" mission, it is found before running into a Combat Engineer working on a latch. When you spot him, kill him, but do not work on the latch yourself. Turn around, and enter the restroom of the previous area to find this weapon.
Geth Pulse Rifle: In the "Priority: Perseus Veil" mission, it is found near the control room. It is on a shelf almost directly in your main path, just off to the right.
M-99 Saber: Acquired during the "Priority: Horizon" mission.
M-37 Falcon: Acquired during the "Priority: Cerberus HQ" mission.
M-92 Mantis: In the "Priority: Mars" mission, just after taking the ladder down, look to your right to find this weapon on the ground.
M-97 Viper: In the "Priority: Palaven" mission, it is found on some boxes in the center of the main Turian camp.
M-13 Raptor: In the "Priority: Sur'Kesh" mission, it is found on a bench overlooking the outer facility on the floor where Mordin requires you to reset the elevator power source.
M-29 Incisor: In the "Tuchanka: Bomb" side-mission, it is found on a ramp just as you exit the first combat zone.
Javelin: Acquired during the "Rannoch: Admiral Koris" mission.
M-98 Widow: Acquired during the "Priority: Thessia" mission.
Black Widow: It can be purchased from Spectre Requisitions terminal in the Spectre Office at the Citadel for 250,000 credits.
Multiplayer item pack unlockables
All item pack unlockables are random. Each pack includes a certain rarity of unlockable items, which are as follows:
The Recruit pack costs 5,000 credits. Every item in the list below can be acquired through the Recruit pack. Once you acquire all Common and Uncommon items, you will begin unlocking Rare and Ultra Rare items.
The Veteran pack costs 20,000 credits. This pack is expensive, but it provides a better chance at unlocking Uncommon and Rare items.
The Spectre pack costs 60,000 credits. This pack is very expensive, but it provides a better chance at unlocking Uncommon, Rare, and Ultra Rare items.
All weapons can be acquired ten times. Acquiring a weapon more than once will increase that weapon's upgrade level. Weapon Mods can also be acquired multiple times, as well as Cobra Missile Capacity, Medi-Gel, Thermal Clips, and other bonuses.
Assault Rifle Magazine Upgrade
Assault Rifle Precision Scope
Assault Rifle Stability Damper
Pistol High Caliber Barrel
Shotgun Blade Attachment
Shotgun High Caliber Barrel
Shotgun Smart Choke
Sniper Rifle Spare Thermal Clip
Cobra Missile Launcher
Ops Survival Pack
Thermal Clip Pack
Human Characters (appearance unlockables)
Pack Specific Bonus
Ammo Bonus Items Rank 1 (Recruit pack only)
Armor Bonus Items Rank 1 (Recruit pack only)
Weapon Bonus Items Rank 1 (Recruit pack only)
Assault Rifle Piercing Mod
Assault Rifle Stability Damper
Pistol Melee Stun
Pistol Piercing Mod
SMG Ultralight Materials
Sniper Rifle Enhanced Scope
Sniper Rifle Extended Barrel
Shotgun Shredder Mod
Shotgun Spare Thermal Clips
Pack Specific Bonus
Ammo Bonus Items Rank 2 (Veteran pack only)
Armor Bonus Items Rank 2 (Veteran pack only)
Weapon Bonus Items Rank 2 (Veteran pack only)
Geth Pulse Rifle
Geth Pulse Shotgun
Graal Spike Thrower
Cobra Missile Launcher Capacity Upgrade +1
Medi-Gel Capacity Upgrade +1
Ops Survival Pack Capacity Upgrade +1
Thermal Clip Pack Capacity Upgrade +1
Pack Specific Bonus
Ammo Bonus Items Rank 3 (Spectre pack only)
Armor Bonus Items Rank 3 (Spectre pack only)
Weapon Bonus Items Rank 3 (Spectre pack only)
Intel locations ("From Ashes" DLC)
Search the indicated locations to find the three pieces of intel in the "From Ashes" downloadable content and get the "Freedom Fighter" achievement:
1. Just as you land on the planet, the first piece of intel can be found inside a building to your right. Before continuing to the elevator ahead, enter the building marked with a "6", and use the computer inside.
2. Take the elevator down into a new arena full of enemies. Kill all of them, then return to the area you started from (where you stepped off the elevator). From there, look to the left to see a building marked with a "5". Inside is a computer console with the second piece of intel.
3. Look from where you found the second piece of intel to see a building marked with a large "2". The intel is inside that building. Go through the building, and turn left. You will enter a large room with computer keyboards attached to a desk along the wall. Use the center keyboard to get the final piece of intel and the "Freedom Fighter" achievement.