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  The Sims 2: Seasons [cheats]
Press CTRL + SHIFT + C to access the cheat window, then enter the following:

50,000 simoleans motherlode
Allows you to change elevation of floor tiles. boolprop constrainFloorElevation false
Changes the slope angle of a roof RoofSlopeAngle (15-75)
Clears all cheat codes on the screen, but codes are still in effect. clear
closes cheat window exit
Disables the ability to change elevation of floor tiles. boolprop constrainFloorElevation true
expands or contracts cheat window expand
get 1000 cash kaching
if set to true ALL other cheats work. boolProp testingcheatsenabled true/false
In neighborhood, shows filename of house when lot is highlighted boolprop ShowLotPackageFilename (True/False)
increases game performance but lowers graphics vsync on
decreases game performance but increases graphics vsync off
lets you know if theres a patch autopatch (on/off)
list cheats help -all
makes your sims larger or smaller StretchSkeleton
moves objects and deletes you couldnt before moveobjects (on/off)
Puts the game in slow motion. Enter any number that 0 through 8 (0=fastest and 8=slowest) slowmotion
Set to false and lots will not light up when highlighted in neighborhood boolprop lotTerrainLighting (True/False)
Set to false to place floor tiles outside lot boolprop locktiles (True/False)
Set to false to remove bridges from neighborhood. boolprop displayNeighborhoodRoadsWithModel (True/False)
Set to false to remove floorpainting on lot boolprop lotTerrainPaints (True/False)
Set to false to remove props like rocks and towers from neighborhood boolprop displayNeighborhoodProps (True/False)
Set to false to remove removes shadows on objects outside house boolprop objectShadows (True/False)
Set to false to remove removes water (ponds) from lots boolprop lotWater (True/False)
Set to false to remove roads from neighborhood boolprop displayNeighborhoodRoads (True/False)
Set to false to remove shadows on objects inside house boolProp guob (True/False)
Set to false to remove water from neighborhood boolprop displayNeighborhoodWater (True/False)
Set to false to removes house graphics from neighborhood boolprop displayLotImposters (True/False)
Set to false to removes trees/plants from neighborhood boolprop displayNeighborhoodFlora (True/False)
Set to true and blocks appear on Sims faces and on parts where Sims look at boolprop displayLookAtBoxes (True/False)
Set to true and cars will have more detail in neighborhood boolprop carsCompact (True/False)
Set to true and walls will no longer cut away from selected Sim boolprop renderSelectedSimLevel (True/False)
Set to true to light up objects continuously instead of only when used boolprop allObjectLightsOn (True/False)
Set to true to see the path where the selected Sim walks to boolProp displayPaths (True/False)
Set to true to show lot information boolprop lotInfoAdvancedMode (True/False)
Toggle shadows on/off for Sims boolProp simShadows (True/False)
turn off aging aging off
turn on aging aging on
turns off facial bounding limitations. It prevents the normal corrections the game will make for two parents with very different facial structures. faceBlendLimits (on/off)
Use your , & . keys to rotate the objects. It allows you to put objects on angles boolprop allow45degreeangleofrotation true
You can invite more people to your parties. intProp maxNumOfVisitingSims 8
You can place objects outside the grid. boolProp snapObjectsToGrid true/false
You can tell what social reaction will happen before you do it social_debug
Adds a letterbox effect to the view. (# = 0.0 to 0.4) (require postprocessing on) letterBox #
Blurry bits at the edge of the screen. (# = 0.0 to 1.0) (require postprocessing on) vignette # # #
Makes the screen grainy. (# = 0.0 to 1.0) (require postprocessing on) filmGrain #
Sitcom flashback blur effect (# = 0.0 to 1.0) (require postprocessing on) bloom rgb #
Turns Postprocessing off. boolProp enablePostProcessing false
Turns Postprocessing on. boolProp enablePostProcessing true
At neighborhood view only, removes every Sim from the neighborhood. deleteAllCharacters
Only for use in neighborhood view, toggles between the two terrain types. TerrainType (desert/temperate)
Keeps Firefiles alive forever. To deactivate the cheat, type "on" intead of "off" in the same cheat bugJarTimeDecay off

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