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Wolcen's Second Dawn: plans for the future - briefly|
(hx) 10:54 PM CET - Mar,14 2020 | Wolcen launched out of Steam Early Access one month ago, and proved to be an immediate hit among players looking out for the likes of Diablo 4 and Path of Exile 2. But that early momentum was stymied by a wealth of bugs, technical issues, and balance problems which did not befit the game's 1.0 moniker. Now, Wolcen Studio has plans to double down on fundamental improvements.
Operation: Second Dawn
We initially planned to put a top priority on new league content and on the new
Chapter shortly after the release of the game. We’ve decided to swap the
priority between the production of new content and bug fixing, game
stabilization, quality of life, and recruitment during the next 4 months.
This decision comes with a name: Operation Second Dawn. Its goal is to focus on
fixing several issues and invest in resources and infrastructures to make sure
that the game will grow on a healthy base and a happy community.
Testing improvement
This is one of our primary objectives: reinforce the testing. We’re now working
with an external QA team to improve our testing process, spot issues sooner, and
fix them before a new version goes live.
On that note, we want to inform you that patch 1.0.10 will be deployed early
next week instead of this week. We’ve made some changes that require extensive
testing and we want to make sure that it works properly.
Story improvements
We want to bring some love to Chapter 3 and improve the diversity and the pace
to make its gameplay events and encounters more appealing. In addition to adding
more visual diversity, we will also add new enemies and new enemies variants.
Quality of life improvements
Localization quality and clarity, the possibility to rebind left-click(we heard
you!), a Gate of Fates search function, ailment stack numbers on monsters, a new
quest reward system to avoid having a window in the middle of your screen when
you receive your reward(along with the possibility to stack your reward and
collect them whenever you want), and more...
Balancing
You can also expect balancing improvements in addition to bug fixing. Our goal
is to improve the skills that are currently less played, there should not be a
lot of damage reduction or skill nerfs. The Patch 1.0.10.0 will start to bring
some improvements in that direction.
We will, however, continue to intervene on extremely unbalanced skills, items,
or nodes as we did for Bleeding Edge if any come to our attention.
Servers improvements
We’re investigating options to improve our coverage, server capacities, and
their efficiency. We’re aware of the issues you’re encountering in-game and
improving server responsiveness is one of our top priorities for solo and
multiplayer.
Communication and Support
During all the Alpha and the Beta, communication and support has been handled by
only one person. The release of the game made our community substantially grow
and community tasks and customer support cannot be handled by a single person
anymore. We’re working on reinforcing the team so the background work doesn’t
affect our global communication with you. We know that you feel abandoned these
days but we can assure you that we’re reading everything and we’re working on
improving our communication with you.
Our goal is to keep a close relationship with our community, but we also have to
make sure that everyone can have access to our replies. In the ideas considered,
there is the possibility to withdraw from Discord to focus on communication on
other media such as Reddit and the Official Forums to allow better visibility on
the replies we make on various topics.
We also want to improve our forums to ensure that they’re user-friendly and have
all the necessary elements (such as a basic search option, the possibility to
pin topics, and more...).
This is just part of the changes that are in discussion at Wolcen Studio and we
will keep you regularly informed regarding the progress we make and changes we
bring in the game and on our communication.
After “Second Dawn”?
We’ve always planned to support Wolcen for several years and that includes
regularly adding free content in the game.
The next content patch 1.1.0 will be a league, which means that unique league
mechanics will be added in the game along with new content.
The characters created with the 1.0.0 will be separated from the 1.1.0 content
during that league, and the league characters will be merged again with the
“standard” version when the 1.2.0 is released (and so on).
For each league, players will have to start a new character to play the league.
New Chapters are also planned. Keep in mind that it takes more time to make a
new Chapter than to make Leagues, so you can expect a new Chapter much later.
We hope that you’re as excited as we are regarding the changes to come. We want
to thank you again, all of you, for your support and for your understanding. As
usual, don’t hesitate to share your feedback!
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