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Star Wars Battlefront II Patch 0.2 - patch|
(hx) 01:13 PM CET - Nov,21 2017 | Electronic Arts and DICE have released the first patch for Star Wars: Battlefront 2. According to the release notes, this first update brings numerous gameplay tweaks, fixes and improvements. It also features general stability and performance improvements. Moreover, it fixes several collisions issues, as well as several clipping issues that would occur during the campaign. Origin will auto-download this patch the next time you launch its client, and you can read its complete changelog below.
Gameplay
Reduced the spawn wave timer on Strike from 10 to 5
seconds.
Tweaked spawn positions on Tatooine.
Fixed an issue where the players would sometimes not
be able to deploy as the AT-AT.
Fixed an issue where Rey's lightsaber would
sometimes disappear.
Fixed an issue where joining a game after getting a
friend invite would trigger the incorrect camera view.
Fixed an issue where footprint marks would sometimes
leave strange lines on the ground when walking.
Fixed an issue in Starfighter Assault where
killstreaks would not calculate correctly.
Fixed an issue where weapon VFX went out of sync
when quickly transitioning between 1st and 3rd person camera.
Fixed an issue where the NT-242 would cause too much
damage against the AAT.
Fixed an issue where controller input would be lost
intermittently in the UI.
Fixed an issue where the charge would float in
mid-air on certain objectives in Strike.
Fixed an issue in single player where some
objectives did not trigger as intended, causing players to get stuck on
certain objectives.
Fixed an issue where Kylo Ren's appearance reverts
to the default version after he has been eliminated.
Fixed an issue that prevented player to deploy in
the AT-RT during the first phase of Galactic Assault on Hoth.
Fixed an issue where the HUD would not update
correctly on Strike.
Fixed an issue where players could get stuck in the
environment on Jakku while playing Strike.
Fixed an issue where the game would sometimes get
stuck in the loading screen while loading the campaign.
Fixed an issue where players could interact with
game mode objectives from greater distances than intended.
Fixed an issue where certain HUD element were
visible when in ADS while playing campaign.
Fixed an issue where players would get progress
toward Bossk specific milestones when playing as Han Solo.
Fixed an issue where the TL-50 alternate fire loses
functionality until fired again when swapping back and forth between
weapons during the campaign.
Fixed an issue where players could get stuck in the
pause menus when reloading checkpoints in the campaign.
Fixed an issue where the AAT would sometimes spawn
beneath the MTT in Galactic Assault, rendering it unable to move.
Fixed an issue where the game would freeze if
players attempt to pause the game at certain zone transitions.
Fixed several graphical and texture issues that
would occur during the campaign.
Fixed an issue that would cause texture flickering
on Multi-GPU configurations.
User Interface & HUD
Fixed an issue where text would overlap in the Crate
opening screen.
Fixed an issue where text would overlap in the Star
Cards Trait description screen.
Fixed an issue where text would have bad line breaks
in the account sign-up flows.
Fixed an issue where card names are cut off
incorrectly in the Equip & Craft screens.
Fixed an issue where certain Hero names overflows in
the Character select screen in Heroes vs Villains.
Fixed an issue where several ability names have bad
line breaks in the Collection screen.
Fixed an issue where switching between screens would
sometimes cause problems with the UI.
Fixed an issue that caused the Social Hub system to
behave incorrectly if a players account had more than 100 friends.
Fixed an issue where Weapons & Star Cards
equipped on Iden from the Character screen does not reflect in-game.
Fixed an issue where some Star Cards would be
available without their required Star Level being achieved.
Fixed an issue where progress is not tracked
correctly in the UI for certain milestones.
Fixed several typos or incorrect information
displayed in the Trooper Milestones.
Fixed several issues where localized text did not
appear correctly in certain screens.
Fixed several issues where text would have spelling
errors for certain languages.
Updated art for certain Star Cards.
General
Fixed an issue where the player’s saved data would
be erased if starting the game with no controllers connected.
Fixed several clipping issues that would occur
during the campaign.
General stability and performance improvements.
Fixed several collisions issues.
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