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 Monster Hunter World SDCC Panel Video - movie
(hx) 09:09 AM EDT - Sep,16 2017
Back at the end of July, Capcom hosted a Monster Hunter World panel at San Diego Comic Com, but unfortunately we never saw direct feed footage of it, until now. Today the publisher finally delivered, and we can see the impressive footage and concept artwork showcased at the event as it was supposed to be seen. The presentation is hosted by Producer Ryozo Fujimoto and Director Kaname Fujioka, as they explain the game’s living and breathing ecosystem, designed to make the monsters feel like real living behind starting from the Ancient Forest area. The developers explain how the forest is dominated by the ancient tree, surrounded by high and low humidity areas that are home to entirely different creatures. Monster Hunter World will launch worldwide in early 2018 (before March 31st, to be a bit more specific) for PS4 and Xbox One, with a PC release following at a later time.

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