Gameguru Mania Updated:05:06 AM EDT Jul,24


POPULAR CHAT TOPIC
Silence Shots
Pro Pinball Ultra is now ava
Obduction delayed
LawBreakers - Play The Enfor
Microsoft's $399 2TB Xbox On
Steam's Weekly Top Sellers
Weekend game, movie, hardwar
Star Citizen backer gets his
TechNews - iPhone 7 design s
First 20 Minutes of Deus Ex:
The Witcher 3 as a cel-shade
Raiders of The Broken Planet
NECROPOLIS Released
Elite Dangerous: Arena for F
How much destruction is ther
Evolve Will Become Free on S
WH40k: Dawn of War 3 Ext.Gam
TF2 Adding Matchmaking & Com
MS on Multi-GPU support in D
Xbox Play Anywhere launches
Unreal (1998) Intro recreate
World First - 0 Hit/Death Ru



our friends:

ChameleonJohn - Promo Codes & Deals
Binary Option Robot & Bot

TOBI.com

Dealslands.co.uk



Please e-mail us if you have news.

(c) 1997-2016 Gameguru Mania
Privacy Policy statement
SEARCH GAME:   Windows 10 Tools    CD/DVD tools    GOG.com
 Total War: Rome 2 Beta Update #3 - patch
(hx) 03:50 PM EDT - Sep,21 2013
Creative Assembly has released the third beta update for its strategy title, Total War: Rome 2. According to its changelog, this patch bring significant improvements to multiplayer campaign speed, Frame Rate improvements on Campaign map on low spec Core2 Duo cpu's in windowed mode, as well as Frame Rate improvements on Campaign map across all configurations when setting Effects Quality to Low or High. In order to download this update, you need to apply for the game's beta update program.
Technical and Performance Issues
  • Significant improvements to multiplayer campaign speed, which is now limited by the slowest players machine.
  • Frame Rate improvements on Campaign map on low spec Core2 Duo cpu’s in windowed mode.
  • Fix for lock-ups reported on loading into battle in DirectX9.
  • Frame Rate improvements on Campaign map across all configurations when setting Effects Quality to Low or High.
  • Fix for minor stutters & terrain rendering glitches on some gpu’s when rendering the terrain.
  • Fixed a bug in the Graphics Benchmark frame rate display that reported the wrong per-frame time.
  • LAN multiplayer modes are now accessible when Steam is in Offline mode.
  • Fix for graphics crash caused by changing the games screen resolution shortly after loading a new Campaign.
  • Fix for a crash when performing an agent action on a wounded/assassinated unit in Campaign modes.
  • Further campaign map optimisations.
  • Optimised fire and smoke effects on the campaign map (improving the frames per second on all graphics setting, especially during the late gameplay where all faction territories are revealed)
  • Fix in Multiplayer Campaign, after Player 1 offers diplomacy to Player 2, Player 2 made a counter offer, then cancelled the offer, which caused the game to lock up for Player 1.
  • Fix to prevent the games user interface from flickering when SLI is enabled.
  • Improved culling on the campaign map to prevent props (e.g. the pyramids) from disappearing when the camera was set to certain angles.
  • Improved the desktop icon for Total War: ROME II to support multiple resolutions.

last 10 comments:
 Add your comment (free registration required)