Updated:04:17 PM EDT Sep,25
POPULAR CHAT TOPICTechNews - Samsung Note 7 Fr
Titanfall 2 - Official PC re
Road Rage - Open-world motor
Dual Universe - Voxel Techno
Dishonored 2 - Creative Kill
Is Paladins of the Realm a r
Battlefield 1 Beta Appears T
Bioshock Comparison: Origina
Deus Ex: Mankind Divided DX1
BF1 Open Beta is the Biggest
Syndrome - Gameplay Video
EVERSPACE Early Access Launc
Dishonored 2 - Corvo Gamepla
All of Battlefield 4's Major
GTX 970 owners can receive t
Shadow Warrior 2 - 12 Minute
TOXIKK - Free Edition is now
TechNews - Don't use Galaxy
ROTTR - PC vs PS4 Pro
Mafia 3: Chasing Down a Pimp
Playing Battlefield 1 with o
AMD Radeon Software Crimson
Binary Option Robot & Bot
(c) 1997-2016 Gameguru Mania
last 10 comments:
| SweetFX 1.4 Is Now Available - tech|
|(hx) 06:29 PM EDT - Mar,20 2013 |
| In case you are not familiar with, SweetFX is a mod built on the InjectSMAA shader injector, that allows you to apply a suite of post processing shader effects to your games. SweetFX improves upon all of earlier injector tools, such as InjectFXAA, InjectSMAA and FXAAtool. By using it, PC gamers can can add SMAA anti-aliasing , sharpening and tweak the color, gamma , exposure and more.
-Adds the Border shader as a workaround for the bright screenedge
forcing certain AA modes can cause
-Adds the Cartoon shader that can make the image look more cartoonish
-Adds the Advanced CRT shader that can mimic the look of an old arcade
-Adds the Monochrome shader that removes the colors
-Adds the FXAA shader as an alternative to SMAA for the few people that
still prefer it. (only in DX9 for now though)
-Improved the Curves shader so it can now apply contrast to Chroma as
well as Luma (as before) or both
-Improved the performance of formula 5 in the Curves shader (the
simplified Catmull-rom spline)
-Improved the Dither shader with the option to use Random Dithering.
-Improved the Dither shader so now uses a subpixel dithering pattern.
(Both when using Random or Ordered Dithering)
-Lowered the default SMAA threshold to 0.10 so fewer aliased lines
-Fixed a bug where dark areas could on occasion appear when HDR and
Lumasharpen where both activated at the same time.
-The alpha channel is now cleared before outputting the image to
prevent it messing with screenshots converted to png.
-The SweetFX settings file now include a description field to help keep
of which version the settings are for.
-Improved the Vignette shader to allow you to create oval shaped
-Curves_formula 2 is now the default Curves formula.
-Includes some notes on how you can make custom shaders
|Csimbi||(10:13 PM EDT - Mar,20 2013 )|
|Great, been waiting for it forever!!!|
|Venom1||(11:49 AM EDT - Mar,21 2013 )|
|Awesome, great work!!!
With GW2 it's amazing <3