Gameguru Mania Updated:03:59 AM EDT Jun,23
CHAT TOPICS
Wolfenstein Dev Sees Series
Sega Releases Classic Games
Diablo III: Rise of the Necr
XCOM 2 Expansion - Inside Lo
NVIDIA GeForce Prices Skyroc
HITMAN Episode 1 for Free
GTA V review score is now Ov
Intel's first Core X-series
How Much Will Next-Gen Conso
PS4 Is Like A 5 Year Old PC
Monster Hunter World Can Be
Beyond Good and Evil 2 Offic
Skull and Bones - MP Pirate
Age of Empires: Definitive E
XCOM 2: War of the Chosen Ex
Dishonored: Death of the Out
Wolfenstein II: The New Colo
Xbox One X is official: Proj
Road Redemption will support
Project Scorpio has 9GB RAM

our friends:

Binary Option Robot & Bot

loadview-testing.com
OurCouponSpot.com
PromoCodeWatch.com
best rated online slots
Best Deals Online

best power tools

y-stole.dk
Web Design Services

play for free at ceskecasino
Winga Roulette

Big Fish Games coupon
best e cigarette

Muzhiwan
TutuApp



Please e-mail us if you have news.

(c) 1997-2017 Gameguru Mania
Privacy Policy statement
 Umbra - CryEngine 3 action RPG - briefly
(hx) 11:27 AM EST - Jan,15 2013
SolarFall Games today announced that its hack n slash CryEngine 3 action RPG, Umbra, will support Kythera, a new AI platform. According to the development team, everything in Umbra will be dynamic, including the AI. Characters can react to blocked routes if the player destroys a bridge or doorway, as well as finding new ways across moving objects or around cleared debris. Umbra is said to put the player in a post-apocalyptic fantasy universe, with features including:

- Violent combat against large groups of organized enemies
- Destructible environment
- Day and night cycle and weather management
- Deep story background and oppressive ambiance
- Many different gameplay mechanisms and skills to defeat your enemies
- Free character progression
- Powerful craft system and semi-procedural weapon generation

last 10 comments:
Csimbi(09:08 PM EST - Jan,15 2013 )
quote:
Characters can react to blocked routes if the player destroys a bridge

That just failed at the very beginning, so I guess I'll treat the rest of the claims as such.

gramulho(11:40 AM EST - Jan,16 2013 )
how did it failed ? he destroyed the first bridge, then the AI tried to run to the second bridge.

anyway, its just dynamic pathfinding... dont know what is so special that will make this game stand out.

Tom(03:36 PM EST - Jan,16 2013 )
to me that looked like crap.

All comments
 Add your comment (free registration required)