Gameguru Mania Updated:07:16 PM EDT Oct,21
NVIDIA GeForce 375.57 WHQL d
Star Trek: Bridge Crew delay
Nintendo's Next Console Is C
DOOM Free Update 4
Eagle Flight, is now availab
NVIDIA's GTX 1050 graphics c
Mobius Final Fantasy coming
CoD Created as 'A Little Bit
Civilization VI Preloads and
Steam's Weekly Top Sellers
Sony Might Owe You $55 & Xbo
Skyblivion teaser trailer
Shadow Warrior 2 Released
Duke Nukem 3D: 20th Annivers
Skyrim Special Edition Goes
Mafia 3 - framerate lock pat
Steam's Weekly Top Sellers
TechNews - OEMs won't be abl
Butcher is now available on
Deus Ex: Mankind Divided - D
Robo Recall Announce Trailer
Mafia 3 post-launch PC impro

our friends:

Binary Option Robot & Bot

Please e-mail us if you have news.

(c) 1997-2016 Gameguru Mania
Privacy Policy statement
SEARCH GAME:   Windows 10 Tools    CD/DVD tools    PC GAMES
 Torchlight II Patch v1.13.5.12 - patch
(hx) 04:17 PM EDT - Oct,12 2012
A new patch for Torchlight 2 is now available via Steam:
- Fixed Engineer armor set that was showing up as white geometry

- Additional UI performance improvements
- Additional rendering performance improvements
- Precacheing of skills, missiles, and particles to reduce the appearance of stutters the first time those assets are viewed on some machines

- Fixed a crash that could occur with a dying pet that proc'ed on save restoration

- Fixed some issues with Stormclaw bolt chaining
- Blazing Pillar will no longer give enemies the ability to burn you!
- Shockbolts and Shocking Orb can now build charge
- Fixed several non-working augment affixes
- On-Death Procs properly cool down if required (Fixes several issues where a proc ceases functioning after a period of time)
- Blade Pact and Stone Pact last for listed time

- Lore item set now has a tangle ability, instead of a nonfunctional acidrain proc
- Several affixes that work based on unit proximity can work in parallel, when they could not before

- Fixed several issues where procs could be precluded from activation
- Set bonuses based on nearby monster count work properly
- Some more multiplayer XP distribution fixes related to player/killer delta
- Can't turn alignment on something that attaches to its master
- When a left-click skill is bound, skills won't track a second mouse click if you click and click-away again (keeps you from pointing the wrong direction sometimes)
- Player block cap set to 75 instead of 50
- Elemental armor reduction can't reduce armor below zero
- Champions all have 100% charm resistance
- Siege Turrets have 100% charm resistance

- Can't prematurely activate Vyrax tower warp with teleportation
- Various minor level fixes
- Various visual updates to the Three Sisters' Lair
- Some snow effects were not properly tagged as 'weather' so would not disable when weather was turned off
- Tutaran trap fixes
- Alchemist can no longer be 'started' on his third stage by rerolling, going to the next level waypoint, and back up.

last 10 comments:
 Add your comment (free registration required)