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Darksiders II - PC Patch #3 - patch|
| (hx) 07:10 AM EDT - Sep,08 2012 | THQ and Vigil Games have releasedthe third PC patch of Darksiders 2.
Graphics Options:
- Shadow map resolution configuration option added
- Screen Space Ambient Occlusion configuration option added
- Anti Aliasing configuration option added
Keyboard Mapping Support:
- Invert X Option added
- Reset to default mappings option
- Map to NumPad option works as intended
Mouse Functionality:
- Camera Auto center Toggle
Bug Fixes:
- The Tome System works as intended while using an Xbox controller in
the Tome System.
- Resolved issues around not being able to send Tome messages to Steam
friends.
- Phasewalker now works properly after acquiring it within the
Blackstone.
- Artifact Box and Legacy Box are now properly labeled in Vulgrim's
inventory.
- Exiting the game after adjusting the screen resolution will now save
those settings.
- The ride-able construct will no longer free fall out of the game
world when placing the ride-able construct under the Guardian and
re-entering the room with the submerged lift in The Foundry.
- The Bridge should now properly drop within The Scar.
- The second lever within the Black Stone should now function as
intended.
- Death should now be able to properly continue through the Eternal
Throne when speaking to the guards.
- The pile of debris to the right of the skeleton key door in the
second Heartstone room of The Foundry is no longer a match for the
ride-able construct.
- The ride-able construct is positioned back in the water on the lift
for those users who are stuck. (You may need to Fast Travel or back
track out of the dungeon if you are currently stuck here.)
- The Custodian will no longer go for a swim when backtracking to the
dungeon entrance after leaving the Custodian on one of the bridges in
the room before the second Heartstone in the Foundry.
- The Resistance stats will properly update when returning 3 Stones of
Resistance to Oran during the Stick and Stones quest.
- More support for different resolutions with HUD elements.
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