Elder Scrolls III: Bloodmoon Announced - briefly
(hx) 07:44 PM CET - Feb,14 2003
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Bethesda sends along this press release, announcing a second expansion for their role playing game The Elder Scrolls III: Morrowind, Bloodmoon. Scheduled for release
in May, Bloodmoon takes you to the frozen Island of Solstheim where the Empire
is establishing a new mining colony - a venture being threatened by the prophecy
of the Bloodmoon and rumors of werewolves.
Your journey north from Vvardenfell by ship will bring you to a whole new world, where the ashlands and rainy coasts of Morrowind give way to forests and hills covered with snow and ice. In the huge wilderness of Solstheim you'll experience snow, blizzards, and new creatures, including frost trolls, ice minions, and wolves…just to name a few.
"We wanted Bloodmoon to look and feel completely new for Morrowind players," said Todd Howard, Executive Producer. "Everything from the setting to the storyline to the art makes this expansion feel like a game unto itself."
You'll have a choice of stories to follow and have the opportunity to defend the colony, take control over how the colony is built up, and eliminate the werewolves. Or, you can decide to join the werewolves and become one of them, opening up a whole new style of gameplay.
"The chance to become a werewolf adds a new dimension and brings back a memorable part of Morrowind's predecessor, Daggerfall®," said Project Leader Ashley Cheng. "It's something our fans have talked a lot about, and we felt the only way to do it right was in an expansion where we could devote full attention to it."
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